Keep Talking and Nobody Explodes is a local multiplayer party game for two or more players. The objective of the game is to defuse a bomb before time runs out by using the instructions found in the Bomb Defusal Manual.
One player takes the role of the bomb Defuser. All other players take the role of Experts who must use the Bomb Defusal Manual to guide the Defuser through the challenging task of defusing a bomb.
This document lists, on the next page, a bunch of links to custom merged HTML versions of those bomb defusal manuals I made, as well as information about these manuals on the pages thereafter for anyone who may be interested.
These manuals are an attempt at merging modded manuals for Keep Talking and Nobody Explodes into the base game's manual that isn't the game's automatically generated PDF. Large PDFs can get slow, and most of the mods' provided PDFs are outdated in some way.
I wanted a manual with everything in one place that I could simply link to people and it would have everything they'd need, and nothing more. The Timwi repo is great, but it can give a bit of a sensory overload if you're new.
However, since then this has turned into a more personal pet project where I just want a manual to use for myself that I am happy with.
See the Changes section for more information on my mission statement with these manuals. Should you need to contact me: Twitch, Twitter, Discord.
Original
This is the same as the vanilla manual. It is identical to the original except for some behind the scenes stuff.
Centurion: Alphabetized, with page numbering
Praetorian: Alphabetized, with page numbering
These are manuals that can be used with the Road To Centurion mission pack. For more information, see the Road To Centurion section ahead.
Vanilla Translated Modules Only
A manual including only the translated vanilla modules' condensed manuals for English speakers.
Select page numbering:
Classic -
None
More manuals will continue to be added over time.
Each section of the campaign has 22 missions, and will introduce 10 - 12 new modules. An expert can take these partial manuals to go along with it, having the manual increase in size as the campaign advances and the players' abilities expand. However, these manuals are not recommended to be printed, due to their limited and temporary use case.
Each section also includes modules from the previous sections, as well as the vanillas. For an extensive list of changes made to each module, see the Changes section ahead
Section | Solvable Modules | Needy Modules |
---|---|---|
01 き | Colour Flash, Turn The Key, Turn The Keys, 3D Maze, Skewed Slots, Follow The Leader, Blind Alley, Hexamaze, Battleship | - |
02 き | Anagrams, Word Scramble, Square Button, Simon States, Round Keypad, Listening, Morsematics, Forget Me Not, Plumbing, Safety Safe, Silly Slots, Souvenir | - |
03 き | Piano Keys, Two Bits, Foreign Exchange Rates, Adventure Game, Chess, Murder, Third Base, Laundry | Answering Questions, Rotary Phone |
04 き | Logic, Cryptography, Caesar Cipher, Bitmaps, Word Search, Broken Buttons, Double-Oh, Neutralization | Filibuster |
05 | Emoji Math, Mouse In The Maze, Number Pad, The Gamepad, Monsplode Fight, Sea Shells, Coordinates, Rubik's Cube, Binary LEDs | Math, Tetris |
06 | Translated Who's On First, Simon Screams, Modules Against Humanity, Complicated Buttons, Symbolic Password, Translated The Button, Translated Morse Code, Translated Passwords | Who's That Monsplode, Translated Vent Gas |
07 き * | Semaphore, Combination Lock, Tic Tac Toe, The Bulb, Wire Placement, Color Math, Web Design, Boolean Venn Diagram, Ice Cream | HTTP Response |
Section | Solvable Modules | Needy Modules |
---|---|---|
08 き | Crazy Talk, Probing, Resistors, Friendship, Colored Squares, FizzBuzz, Fast Math, Zoo, Point of Order | Motion Sense |
09 き | Switches, Orientation Cube, Astrology, Shape Shift, English Test, Cheap Checkout, Light Cycle, Creation | Lights Out, Edgework |
10 | Connection Check, Mystic Square, Microcontroller, Perspective Pegs, Adjacent Letters, Text Field, Rhythms, Only Connect, The Clock, Bitwise Operations | Hex To Decimal |
11 | Letter Keys, Alphabet, Chord Qualities, Minesweeper, The Screw | - |
Turn The Keys refers to other modules that may not have been introduced yet. These references have been omitted from its manual and reincluded when their respective module is added. A き symbol denotes when such change is applied to the Turn The Keys manual page compared to the previous section. This also applies to Souvenir & Modules Against Humanity, with the difference that every section introduces new Souvenir/MAH references, so no marking is applied to indicate these changes.
* Combination Lock utilizes the modded widget Two Factor. Its appendix page is included from here onward.
Besides merging manuals together, a couple other goals are pursued:
An effort is made to keep all manuals as close to their creator's original as possible, unless any of the above points apply or a different exception takes place. Any custom changes made to a manual will be listed here.
No attention is given to the anti-apostrophe movement. Normal ones are fine and going out of your way to use the fancy unicode ones is more effort than it's worth.
Special thanks for Timwi and crew for providing these manuals in the first place.
Several changes are made to the 3 introduction pages of the manual.
The following changes have been applied to almost every module's manual pages:
Translated modules will have their own section due to many of them being page-hungry: Section 3.
Instead of providing the translated manual pages, their manual pages will be rewritten for an English speaking target audience. As a result, and also to save printer ink, manuals for modules translated into multiple languages can be severely condensed.
The manuals will still refer to their base counterpart's original manual for instructions, so that translated module manuals provide new information only. This new information also includes information to help tell the modules apart.
Languages that use non-Latin script may have tiny changes made to them in favor of compatibility and readability for an English speaker. The Cyrillic font was changed entirely for something more readable because the original one was frankly horrible. The new one doesn't look pretty, but at least it's consistent and easy to read.
Appendices may be removed, merged, or added for various reasons. Flavour texts are removed if they were there as will their top right texts be fixed.
The following lists all appendices in order of release date of the first module/widget that uses it, with an elaboration on changes or reasons for removal/addition. Certain symbols are used for quick denotation whence it came or whither it went for added and removed appendices respectively. A more in-depth explanation for changes can be found at the relevant modules in the next section.
Starting on the next page is a list of all modules in release order that are included in a manual, with any changes made to their manual pages listed besides them. Please report any differences with their original manuals that are not listed below or on the previous pages.
Certain modules have had their margins, font-size, or similar altered significantly because they didn't fit on a page (without abusing the page number). Manuals with these changes have simply been marked with a ⇖ symbol.
Some pages have minor language errors fixed. These are marked with a 🛠 symbol. It could be possible that in the meantime these have also been fixed in the original.