SS2 2.090 Routing

7.6 SIRIUSOPOLIS DOWNTOWN

Estimated timesave over 2.080: 5+ minutes

Map: (Click to expand)

Chapter 7 - Final yard

Finished by hitting a trigger, meaning one can skip from chapter 1 straight to 8.

Chapter 8 - Final yard

Upon starting the chapter, 5 tanks will spawn. 15 seconds after starting the chapter, a multispawner will start, containing 20 rhinos, 25 clowns, and 20 tanks in random order.

Chapter 8 multispawner
Spawn type Maintain Group
Spawn effect configuration Projectile (4) + 0.1 (local)
Launcher None
Spawn formation 8 markers, randomized
Total Number 65
Number in group 10
Initial delay 0
Single delay 1.5
Group delay 4
Spawnee death delay 0
Total spawntime 96 (64*1.5)
Total bugged spawntime 118.5 (55*1.5 + 9*4)

After killing 5 groups (50 units), 5 tanks will spawn over 7.5 seconds

Big spiders also spawn. Killing the two around the building corners triggers another big spider from the front, accompanied by small spiders.

All spiders, tanks, rhinos, and clowns must be killed. Planes must also be killed, but they always fly into buildings killing themselves.

Security Timers

Only chapter 4's timer is shorter than some of its enemy spawners.

Chapter Security Timer Length
1 5 minutes
2 3 minutes 20 seconds
3 40 seconds
4 30 seconds
5 Trigger is broken
6 2 minutes 30 seconds
7 -
8 7 minutes 30 seconds

Invisible wall A

A side view of the far end of the first area. The pink box with yellow outline is the invisible wall surrounding the area. The bottom of the cyan box on the building roughly denotes the map ceiling.

Invisible Wall B

Pink are the invisible walls surrounding the park area, which is slightly taller than the visible building between the park area and the final area, shown within the yellow box.

Chapter 7 End Trigger

This trigger starts chapter 8 and its fight.